Yu Chenhaoran's Portfolio Help

Designer portfolio

System Design Analysis: Field Operations in MMORPGs

Download document: MMORPG中的特殊场景探索玩法设计.pdf

    Personal Design Exercise - FF14 Mail System Analysis

    Personal Design Exercise - Referencing Final Fantasy XIV

    Illegal Assembly

    A top-down 3D factory-building game developed in Unreal Engine 5. Players automate production lines, construct massive factories, and optimize workflows to complete increasingly complex recipes.

    Key Contributions:

    • Done the overall game design and implementation, including core gameplay mechanics, systems, and UX design. Delivered public presentations on the project.

    • Broke down project tasks, collaborated with PMs to manage timelines, controlled scope, and provided regular progress updates.

    • Designed and implemented the main game framework, gameplay features, and UI APIs.

    • Established an efficient asset integration pipeline tailored to the project’s needs.

    Illagel assembly logo

    Display in Editor

    Ia 01
    Ia 02

    Project Progress

    Ia 03
    Ia 04

    UI Progress

    Ia 05

    Part of Tutorial Display

    Ia 08

    Download Playable Version

      VR Goldfish Catching

      VR sensory goldfish catching game, I handle the program related work

      Vr catch them all

      Download playable version:

      1. GoldFishScrooping.zip

        MD5:ff881097796ab854f9ac5bd8c7859cee

      2. GoldFishScrooping.z01

        MD5:3a08ccfb6e8c6d6a1934a25607133676

      3. GoldFishScrooping.z02

        MD5:a5fabf97eeb156274f19ec23397a5cca

      Chan Shi Ye Shi Guan

      2D roguelike game which 3C like The Binding of Isaac, I as a developer handle the program related work

      Chan shi guan ye shi guan
      Csysg 01
      Csysg 02

      Related Work Link

        The Mountain Sea

        2D platform act game, I as the programmer and designer handle the program and design related work

        Mountain sea
        Shanhai 01
        Shanhai 02

        Download playable version: Shanhai.zip MD5: 491625bfe3d34d48112bf92f32148c4d

        Download GDD : The Mountainsea GDD.pdf

          Quest Of Velar Level Design

          Night background levels created based on existing assets

          Duration: Approximately 60 hours

          Intro level
          Turnal level

          Download playable version:

          1. QuestOfVelar_NightBlitze.zip

            MD5: c8c2da4b42f57402fe38d9274754da17

          2. QuestOfVelar_NightBlitze.z01

            MD5: 5eb5e3e77dd8efbc8e2d71281ce7f1e8

          3. QuestOfVelar_NightBlitze.z02

            MD5: 96c405d12c12bd4e54103c5118ed3f9e

          4. QuestOfVelar_NightBlitze.z03

            MD5: 82ba065616b31590c72cad58e7551e33

          SLIME

          3D platform act game, player play the slime and use the power of slime, I as the designer handle the design related work

            Projects in Hunan Nuoxiyo Technology Co., Ltd.

            Nuclear Survival

            Led development of the 1.0 and 2.0 versions and long-term update strategy with independent systems and world-building logic.

            Key Contributions:

            • Designed a fallout-inspired post-apocalyptic wasteland survival experience.

            • Designed a unique survival system with a focus on resource management and environmental hazards.

            • Designed progression systems for resource collection, enemy defense, weapon/mech crafting, and fortified base construction.

            • Designed gameplay systems, enemy AI & animations, and biomes.

            Fallout 01
            Fallout 02

            Project Release Address

              Horror Isle

              Led development of the 1.0 version and long-term update strategy with independent systems and world-building logic.

              Key Contributions:

              • Design or conceptualized eight explorable islands with diverse biomes, architectural systems, and boss fight arenas.

              • Designed progression mechanics involving enemy elimination, equipment crafting, and sacrificial rituals to summon bosses.

              • Built narrative-driven mysteries tied to the main island's lore through environmental storytelling

              • Designed gameplay systems, enemy AI & animations, and biomes.

              Horror island 01
              Horror island 02
              Horror island 03

              Project Release Address

                Misc.

                Shandianxia

                Project Release Address

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                Overwatch

                Project Release Address

                    Last modified: 13 April 2025